Final Fight Revenge

Final Fight Revenge
Developer(s)Capcom USA
Publisher(s)Capcom
Designer(s)Tetsuya Iijima
SeriesFinal Fight
Platform(s)Arcade, Sega Saturn
ReleaseArcade
July 1999
Sega Saturn
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously
CabinetUpright
Arcade systemSega Titan Video (ST-V)[1]
DisplayRaster, 704 x 513 pixels (Horizontal), 6144 colors

Final Fight Revenge (Japanese: ファイナルファイト リベンジ, Hepburn: Fainaru Faito Ribenji) is a 1999 Japanese-American 3Dfighting video game. It was ported to the Sega Saturn home console in 2000.

Development[edit]

The game was designed by the Japanese division of Capcom but programmed by the American division[1] (later known as 'Capcom Production Studio 8'), which later produced Maximo: Ghosts to Glory and Final Fight: Streetwise.

Final Fight Revenge is a one-one-fighter drastically different from the rest of the series, designed by Capcom's American studio but only.

Gameplay[edit]

Final Fight Revenge features a control configuration of an eight directional joystick and five action buttons: four attack buttons (two punch buttons and two kick buttons) and a fifth 'special' button. The special button serves two functions in the game; the first function allows players to side-step into the foreground or background by holding special and pressing up or down.

The special button is also used to pick up weapons or health-recovering items lying on the ground. When the player is near a retrievable item or weapon, a green arrow will appear over the item to alert the player of its presence. There are two types of weapons in this game: melee weapons such as knives and lead pipes; or firearms such as flamethrowers and machine guns. The player can pick and store up to three weapons in their inventory at once and switch between them. The player can also throw a currently equipped weapon to their opponent.

As with most Capcom fighting games, each character has their own set of grappling moves and command-based Special Moves, as Super Moves that can only be performed by filling the Super Move gauge. The player can stock up to three full Super Move gauges. When a player finishes off an opponent with certain Super Moves a special finishing sequence will be shown to the player.

Characters[edit]

Final Fight Revenge features ten playable fighters, all of them characters from the original Final Fight. Cody, Guy and Haggar were the player characters from the original game, while El Gado, Poison and Andore were enemy characters, and Damnd, Sodom, Edi E., and Rolento were end of level bosses. Guy, Sodom, Rolento, and Cody were previously featured in Capcom's Street Fighter Alpha series and some of them use the same special moves they had in the Alpha series in Revenge. Hugo would go on to appear with similar special moves in Street Fighter III: 2nd Impact, along with Poison in Ultra Street Fighter IV.

CharacterOrigin
Cody TraversMetro City, USA
Mike HaggarMetro City, USA
GuyJapan town of Metro City, USA
El GadoCuba
SodomArizona, USA
PoisonLos Angeles, California, USA
Hugo AndoreGermany
DamndDominican Republic
Edi E.Metro City, USA
Horace BelgerMetro City, USA
Rolento SchugergNew York City, USA

The single-player mode consists of matches against six computer-controlled opponents and a final match against a zombiefied version of Belger, the final boss from the original Final Fight. This is followed by a character-specific ending and a closing credit sequence showing Zombie Belger performing the iconic dance moves from Michael Jackson's Thriller video. The Zombie Belger is not a playable character in the game.

Release[edit]

Final Fight Revenge was released for the arcades on July 1999 and ran on the Sega ST-V arcade hardware. It is the only Final Fight sequel released for the arcades. A home version was released for the Sega Saturn on March 30, 2000,[2] which was the last Capcom game officially released for the platform. The Sega Saturn version was only available in Japan. However, the game can be played in English if the console's internal language is set to English or any other language except Japanese.

The Sega Saturn version has become rather rare, and a 2014 guide listed the game as costing £100 - £200 in the United Kingdom.[3]

Reception[edit]

GameFan gave the game a 40 out of 100.[4]Famitsu gave it a 20 out of 40 score.[2]

German magazine Video Games gave it a score of 50 out of 100.[5]

Three reviewers for the Dreamcast Magazine (Japan) gave the game scores of 6, 6, and 8, for a total of 6.6 out of 10.[6]

References[edit]

  1. ^ ab'Gaming Gossip'. Electronic Gaming Monthly. No. 99. Ziff Davis. October 1997. p. 38.
  2. ^ ab'ファイナルファイト リベンジ [セガサターン] / ファミ通.com'. www.famitsu.com. Archived from the original on 2018-07-08. Retrieved 2018-08-02.
  3. ^'A guide to gaming's most valuable treasures'. Eurogamer.net. Archived from the original on 2017-11-12. Retrieved 2018-08-02.
  4. ^'Sega Saturn Review: Final Fight Revenge'. Gamefan. Vol. 8 no. 7. July 2000. p. 76.
  5. ^Karels, Ralph (August 2000). 'Saturn Import: Final Fight Revenge'. Video Games (in German). p. 126.
  6. ^'ファイナルファイト リベンジ'. Dreamcast Magazine (JP) (in Japanese). Vol. 12. Japan. April 2000. p. 157.

External links[edit]

  • Final Fight Revenge at the Killer List of Videogames
  • Final Fight Revenge at MobyGames
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Final Fight Revenge
Basic Information
Video Game
Capcom
Capcom
Fighting
8-way Joystick, 6 Buttons
Arcade and Saturn
Retail Features
Play Information
1-2
Main Credits
Tetsuya Iijima
Japanese Release Date(s)
Arcade machines
July1999
Saturn
March 30, 2000
Awards Changelog Cheats Codes Codex
Compatibility Covers Credits DLC Help
Localization Manifest Modding Patches
Ratings Reviews Screenshots Soundtrack
Videos Walkthrough

Final Fight Revenge is an American made 3Dhead-to-head fighting game released in 1999 as a coin-operated arcade game for the Sega ST-V hardware. This is the only sequel of Final Fight released in the arcades. A home version for the Sega Saturn was released in Japan on March 30, 2000, which was the last Capcom game officially released for the platform.[1] The game is a sequel developed by the same team that later produced Maximo and Final Fight: Streetwise. The home version was released only in Japan. However, the game can be displayed in English if the Sega Saturn's internal language is set to English.

Gameplay[editedit source]

Final Fight Revenge features a control configuration of an eight directional joystick and five action buttons: four attack buttons (two punch buttons and two kick buttons) and a fifth 'special' button. The special button serves two functions in the game The first function allows players to side-step into the foreground or background by holding special and pressing up or down.

The special button is also used to pick up weapons or health-recovering items lying on the ground. When the player is near a retrievable item or weapon, a green arrow will appear over the item to alert the player of its presence. There are two types of weapons in this game: melee weapons such as knives and lead pipes; or firearms such as flamethrowers and machine guns. The player can pick and store up to three weapons in their inventory at once and switch between them. The player can also throw a currently equipped weapon to their opponent.

As with most Capcom fighting games, each character has their own set of grappling moves and command-based Special Moves, as Super Moves that can only be performed by filling the Super Move gauge. The player can stock up to three full Super Move gauges. When a player finish off an opponent with certain Super Moves, then a special finishing sequence will be shown to the player.

Characters[editedit source]

The setting of Final Fight Revenge takes place between the original Final Fight and Street Fighter Alpha 3. The Mad Gear gang, wishing to reestablish themselves as a force of menace in Metro City, is looking to rebuild itself.

Final Fight Revenge features the three heroes of the original Final Fight: Cody, Guy, and Haggar, as well as seven Mad Gear members from the same game: El Gado, Poison, Andore, Damnd, Sodom, Edi E., and Rolento. Lunar dragon song characters list. Cody, Guy, Sodom, and Rolento were previously featured in Capcom's Street Fighter Alpha series and some of them used the same special moves they had in the Alpha series for Revenge.

The single-player mode consist of six computer-controlled opponents and a final match against a zombiefied version of Belger, the final boss from the original Final Fight. This is followed by a character-specific ending and a closing credit sequence showing a dancing Zombie Belger. The Zombie Belger is not a playable character in the game. Dynasty warriors 4 empires ending.

External links[editedit source]

  • Final Fight Revenge at Museum of the Game

References[editedit source]

  1. ALL ABOUT カプコン対戦格闘ゲーム 1987-2000 (All About Capcom Head-To-Head Fighting Game 1987-2000), ISBN 4-88554-676-1, p. 262
Final

Trivia[editedit source]

  • Final Fight Revenge is a game made by an American team from Capcom but was never released in North America(Only in Japan).
  • A Sega Dreamcast version of this game was in development but was never released.


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