Fatal Labyrinth Game Genie Codes

Phantasy Star III: Generations of Doom – Game Genie Codes

A description of tropes appearing in Fatal Labyrinth. A 1991 Roguelike released by Sega for the Sega Genesis. Video Game / Fatal Labyrinth. The aim of the game is to reach the the 30th floor of the titular labyrinth in an attempt to recover a holy goblet from a dragon. Considering the genre, it isn't quite that simple. Fatal Labyrinth. Fatal Labyrinth / Shinomekyu - Labyrinth of Death. The Big Book of Game Genie Codes. ABFA-BAYR + ABFA-BAYT.

Mods

The following are known Game Genie Codes for Phantasy Star III: Generations of Doom on SEGA Genesis.

  1. ETBA-AA88
    Master Code – Must Be Entered
  2. AWAA-CA7A
    1st treasure chest contains specified amount plus 32,768 meseta
  3. 9MTA-CCGN
    Start with 250 HP
  4. A4ZT-AA22
    Buy anything at the armor, weapon, and equipment shops no matter how much meseta you have
  5. ALZT-AA7W
    Items that you can afford are free
  6. BXDA-AA5L
    Fortune telling is free
  7. BXAT-AA64
    Poison recovery at the healer is free
  8. BW9T-AA5E
    Resurrection at the the healer is free
  9. A49A-AA28
    Technique distribution is free
  10. REHT-C6VL
    Using a Monomate, Dimate, or Trimate restores all lost HP
  11. BTHA-CA9J
    No TP lost for using the Res technique
  12. BTHA-CA38
    No TP lost for using the Rever tech.
  13. BTHA-CA6W
    No TP lost for using the Gires tech.
  14. GCJT-B62W
    No TP lost for using the Anti tech.
  15. CKBA-AA3G
    One strike kills small front row enemies
  16. B3FA-AA80
    One strike kills all large back row enemies
  17. GTBT-CA3T
    No HP lost in battle from enemy strikes
  18. GTCT-CA5C
    No HP lost in battle from enemy techniques
  19. ATJT-CA50
    Characters cannot be poisoned
  20. A2NT-AA8R
    No enemies ever attack (This code must be turned off to complete the game)

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

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Fatal Labyrinth

Also known as: Shi no Meikyuu: Labyrinth of Death (JP)
Developer: Sega
Publisher: Sega
Platform: Genesis
Released in JP: November 19, 1990
Released in US: August 21, 1991
Released in EU: 1991

Kingdom of paradise iso. This game has unused code.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Fatal Labyrinth is a game that features a kid with an eating disorder that goes through a bunch of randomly generated dungeon floors. This game was originally released in Japan for the Sega Meganet online service before it got a physical release in US and Europe.

Fatal labyrinth game genie codes 2017

Music Transitions

To do:
Is this effect ever heard in-game? The sound driver doesn't seem to fill this nonzero byte anywhere, and there's no reference to $A01C08 anywhere in the main game code.. The sequence (30->10->20) is also unusual, and inconsistent with trap doors.

Write a nonzero byte to Z80 RAM address $1C08 while the song for Floor 30 ($82) is playing. After doing so, at some point in the song, it will stop playing as normal and switch to an alternate sequence which transitions to the Floors 10-19 theme ($8A). This will play for a bit, and then another transition sequence will play, transitioning to the Floors 20-29 theme ($8B).

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